This was my third virtual world created for the Building Virtual Worlds class. (What is B.V.W.?)
Our self-assigned objective was to create a world that would be fun for large audiences. We chose to combine Beyond Question remote controls with a crowd-tracking camera system to create a game in which the audience collectively controls four players in a game of stone-aged soccer.
Flint Ball was well-received by the course instructors and generally loved by the audience playing it.